4glWorks Online Manual - Common Pitfalls

Calling this section "Common pitfalls" is quite a bit pretentious, since what follows is a list of my own common SQL, 4GL and 4glWorks related mistakes.

Of course, to the best of my knowledge, I am the only one around who has some 4glWorks programming experience!

Have a look at 4glWorks code. You'll find many an example of what you're supposed not to do!

Please address questions or comments to marco greco
(last updated Thu, 28 March 2002 16:11:24 GMT)